I wrote this in January 2023 but didn't publish for some reason. Rather than updating or expanding it I'm going to publish it as is. And also I'll probably create more Programming Journey entries. After a brief..eight month..break from much of any programming at all I decided to start a new little project: extracting some … Continue reading Programming Journey Entry 5: Extracting Data From Gmail
Author: tildesarecool
Ding-Ding-Ding-Ding …if you know what I mean (Meta #11)
I couldn't think of title so this is the best I could do. It's a from an old skit show called Whose Line. Very obscure reference. I isolated the clip and uploaded it thinking it was funny. I didn't get any reactions but I'm still assuming it's hilarious. It ended up being a bit longer … Continue reading Ding-Ding-Ding-Ding …if you know what I mean (Meta #11)
Game Review: Horizon Zero Dawn Complete ed. – PS4
Title Horizon Zero Dawn Complete ed. Platform: PS4Genre:action RPG, open words, science fiction, action, stealthDate completed: August 2022Game number:n/aMetadata Summary review: A better than average, open world game that can easily take 100+ hours. The story is compelling enough and somehow taking down giant robotic creatures never quite gets old.Graphics: It could be I have … Continue reading Game Review: Horizon Zero Dawn Complete ed. – PS4
Game Review: Guardians of the Galaxy – PS4
Title Guardians of the Galaxy Platform: PS4 Available on OS: PS4Genre:action RPGDate completed: May 2022Game number:n/aMetadata Summary review: An okay game with really, really great soundtrack. And a lot of bugs.Graphics: Standard PS4 fair. Very colorful and looked as good as could be expected for a PS4 on a 4k TV.Music: Some reviews have called … Continue reading Game Review: Guardians of the Galaxy – PS4
Programming Journey Entry 4: Meeting JSON
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 4: Meeting JSON
Programming Journey Entry 3: We’re all JSON now
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 3: We’re all JSON now
Programming Journey Entry 2: Starting an Extraction of Steam Data Python Script
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 2: Starting an Extraction of Steam Data Python Script
Programming Journey Entry 1: Lets do Python
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a separate series of posts from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. I … Continue reading Programming Journey Entry 1: Lets do Python
Dev Log Entry 15: Lets done creativity much
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 14 I went through a different playlist tutorial game called little town. Well mostly I highlighted what I thought were some clever approaches to some code … Continue reading Dev Log Entry 15: Lets done creativity much
Dev Log Entry 14: A short trip to Little Town
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 13 I tried yet again to do some work with a camera system. I'm not saying it's still as clear as mud. Maybe marginally clearer than … Continue reading Dev Log Entry 14: A short trip to Little Town