I came up in the idea in 2014. And it's 2020. I'm still sort of working on it. Or thinking about working on it. That's the same, right? The form this cab would take and the plans around it have shifted and adapted over the past years. I assumed it would be much simpler than … Continue reading The Arcade Cab Project (part 1)
Tag: video games
Steam Library Spreadsheet part 2: Getting more specific
This is a follow up to part 1 of my little mini-tutorial for Google Sheets combined with the why and how of my steam library spreadsheet. The primary goal of the spreadsheet and filtering down the large data set of my Steam library is for a theoretical home made arcade cab device I will probably … Continue reading Steam Library Spreadsheet part 2: Getting more specific
Steam Library Spreadsheet part 1: GSheet basics
I have duplicated and shared a read-only copy of my Steam Library GSheet as of April 2019, which should make this post easier to follow. The "Raw Data" tab way over on the right is what I will be referring to. I track various video game collections through various means. Even with importing my Steam … Continue reading Steam Library Spreadsheet part 1: GSheet basics