I wrote this in January 2023 but didn't publish for some reason. Rather than updating or expanding it I'm going to publish it as is. And also I'll probably create more Programming Journey entries. After a brief..eight month..break from much of any programming at all I decided to start a new little project: extracting some … Continue reading Programming Journey Entry 5: Extracting Data From Gmail
Category: dev log
Programming Journey Entry 4: Meeting JSON
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 4: Meeting JSON
Programming Journey Entry 3: We’re all JSON now
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 3: We’re all JSON now
Programming Journey Entry 2: Starting an Extraction of Steam Data Python Script
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a series of posts separate from from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. … Continue reading Programming Journey Entry 2: Starting an Extraction of Steam Data Python Script
Programming Journey Entry 1: Lets do Python
I've started this series of posts about general programming in whatever language I happen to feel like. I decided to make it a separate series of posts from my game development dev log series of posts. This one is focusing on some ideas I have for a couple of different utilities in Python specifically. I … Continue reading Programming Journey Entry 1: Lets do Python
Dev Log Entry 15: Lets done creativity much
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 14 I went through a different playlist tutorial game called little town. Well mostly I highlighted what I thought were some clever approaches to some code … Continue reading Dev Log Entry 15: Lets done creativity much
Dev Log Entry 14: A short trip to Little Town
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 13 I tried yet again to do some work with a camera system. I'm not saying it's still as clear as mud. Maybe marginally clearer than … Continue reading Dev Log Entry 14: A short trip to Little Town
Dev Log Entry 13: Dynamically allocated camera size (and other lies)
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 12 I just posted some code for controls via the step event and implemented it in to Newtius. In this post I'm going to explain a … Continue reading Dev Log Entry 13: Dynamically allocated camera size (and other lies)
Dev Log Entry 12: Control System Stepping
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 11 I lamented about control systems, my unsuccessful attempt to make a background using GML and did some brainstorming. I'm sure this entry will be much … Continue reading Dev Log Entry 12: Control System Stepping
Dev Log Entry 11: Not always a success
This is a dev log about creating a game called Newtius in GameMaker Studio 2 (Indie edition). Starting with entry one might make this easier to follow. In entry 10, I really went through cameras and viewports with some actual code and implemented it (albeit on a practice project instead of Newtius itself). In this … Continue reading Dev Log Entry 11: Not always a success