Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 3: Stencyl
Category: Video games (general)
Picking a game making platform day 2: GDevelop 5
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 2: GDevelop 5
Picking a game making platform day 1: MakeCode Arcade
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 1: MakeCode Arcade
One Per Day: The picking a game making platform project
Post-project special pre-babble: This project started as one thing (the introduction) and over the course of the week morphed into something else (the further down you go). And yes, I meant babble. Project Post Table of Contents These links will become valid as each day passes. Day 1: MakeCode ArcadeDay 2: GdevelopDay 3: StencylDay 4: … Continue reading One Per Day: The picking a game making platform project
Game Review: bit Dungeon II – Steam
Title bit Dungeon II Platform: SteamAvailable on OS:Windows, LinuxGenre:rouge lite, ARGP, action, borderline arcadeDate completed:September 2021 Game number:12 of 1005 (<1%)Information on game Summary review: A relatively simple 3/4 view 2D Legend of Zelda homage with a surprisingly compelling keep-on-playing incentive.Graphics: Relatively simple but definitely gets the point across. I think the amosphere of the … Continue reading Game Review: bit Dungeon II – Steam
Steam Library Spreadsheet part 2: Getting more specific
This is a follow up to part 1 of my little mini-tutorial for Google Sheets combined with the why and how of my steam library spreadsheet. The primary goal of the spreadsheet and filtering down the large data set of my Steam library is for a theoretical home made arcade cab device I will probably … Continue reading Steam Library Spreadsheet part 2: Getting more specific
Steam Library Spreadsheet part 1: GSheet basics
I have duplicated and shared a read-only copy of my Steam Library GSheet as of April 2019, which should make this post easier to follow. The "Raw Data" tab way over on the right is what I will be referring to. I track various video game collections through various means. Even with importing my Steam … Continue reading Steam Library Spreadsheet part 1: GSheet basics