Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 6: Godot
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Picking a game making platform day 5: GameMaker Studio
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 5: GameMaker Studio
Picking a game making platform day 4: Scratch
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 4: Scratch
Picking a game making platform day 3: Stencyl
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 3: Stencyl
Picking a game making platform day 2: GDevelop 5
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 2: GDevelop 5
Picking a game making platform day 1: MakeCode Arcade
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 1: MakeCode Arcade
One Per Day: The picking a game making platform project
Post-project special pre-babble: This project started as one thing (the introduction) and over the course of the week morphed into something else (the further down you go). And yes, I meant babble. Project Post Table of Contents These links will become valid as each day passes. Day 1: MakeCode ArcadeDay 2: GdevelopDay 3: StencylDay 4: … Continue reading One Per Day: The picking a game making platform project
Quick Reference: Installing Docker on Linux Mint 20.2
I'm making this as a quick reference for installing docker when I need it. See also my post about installing webmin. Please don't blindly paste shell commands into a terminal, do some research and understand what the commands do first. Please do let me know of any mistakes in the below. If you're unfamiliar with … Continue reading Quick Reference: Installing Docker on Linux Mint 20.2
Quick Reference: Installing Webmin on Linux Mint 20.2
I'm making this as a quick reference for installing Webmin when I need it. See also my post about installing docker. Please don't blindly paste shell commands into a terminal, do some research and understand what the commands do first. Please do let me know of any mistakes in the below. Starting from a fresh … Continue reading Quick Reference: Installing Webmin on Linux Mint 20.2
Windows Workstation 2019 (brainstorming)
This may as well be an "aspirational" (is that word? maybe) project since I don't know if it will work. Some of these sorts of things I do not so much because I think it will succeed or I'll finish it but as a way of learning something specific. I remember around 2005 or so … Continue reading Windows Workstation 2019 (brainstorming)