Picking a game making platform day 6: Godot

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 6: Godot

Picking a game making platform day 5: GameMaker Studio

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 5: GameMaker Studio

Picking a game making platform day 4: Scratch

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 4: Scratch

Picking a game making platform day 3: Stencyl

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 3: Stencyl

Picking a game making platform day 2: GDevelop 5

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 2: GDevelop 5

Picking a game making platform day 1: MakeCode Arcade

Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 1: MakeCode Arcade

One Per Day: The picking a game making platform project

Post-project special pre-babble: This project started as one thing (the introduction) and over the course of the week morphed into something else (the further down you go). And yes, I meant babble. Project Post Table of Contents These links will become valid as each day passes. Day 1: MakeCode ArcadeDay 2: GdevelopDay 3: StencylDay 4: … Continue reading One Per Day: The picking a game making platform project

Quick Reference: Installing Docker on Linux Mint 20.2

I'm making this as a quick reference for installing docker when I need it. See also my post about installing webmin. Please don't blindly paste shell commands into a terminal, do some research and understand what the commands do first. Please do let me know of any mistakes in the below. If you're unfamiliar with … Continue reading Quick Reference: Installing Docker on Linux Mint 20.2

Quick Reference: Installing Webmin on Linux Mint 20.2

I'm making this as a quick reference for installing Webmin when I need it. See also my post about installing docker. Please don't blindly paste shell commands into a terminal, do some research and understand what the commands do first. Please do let me know of any mistakes in the below. Starting from a fresh … Continue reading Quick Reference: Installing Webmin on Linux Mint 20.2