Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 8: Construct 3 free edition
Category: Programming
Picking a game making platform day 7: Defold
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 7: Defold
Picking a game making platform day 6: Godot
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 6: Godot
Picking a game making platform day 5: GameMaker Studio
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 5: GameMaker Studio
Picking a game making platform day 4: Scratch
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 4: Scratch
Picking a game making platform day 3: Stencyl
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 3: Stencyl
Picking a game making platform day 2: GDevelop 5
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 2: GDevelop 5
Picking a game making platform day 1: MakeCode Arcade
Introduction: as outlined in my initial blog post, I am going to attempt to create the same basic game - that of the first few minutes of Gradius for NES - using a number of different game making platforms, one per day during my week off. I'm using GitHub to store the different projects. See … Continue reading Picking a game making platform day 1: MakeCode Arcade
One Per Day: The picking a game making platform project
Post-project special pre-babble: This project started as one thing (the introduction) and over the course of the week morphed into something else (the further down you go). And yes, I meant babble. Project Post Table of Contents These links will become valid as each day passes. Day 1: MakeCode ArcadeDay 2: GdevelopDay 3: StencylDay 4: … Continue reading One Per Day: The picking a game making platform project
Folder junction, what’s your function
Classic For the record I am in fact not old enough to get that reference. The reference to the folder junction what's your function not to the Captain America meme specifically because that what's-your-function thing..is..from...a..70s...forget it. I've been planning to have my own emulation setup for a long time now. Actually made quite a lot … Continue reading Folder junction, what’s your function