I am tracking notes on PowerShell in PS1 files on my git hub repository. You can see all 100 days of code entries on the blog category page. Today I made it through chapter 5 of the book. And by "made it through" I mean I pretty much re-read the whole while taking notes and … Continue reading 100 days of code: Day 3
Tag: Programming
100 days of code: Day 2
I am tracking notes on PowerShell in PS1 files on my git hub repository. You can see all 100 days of code entries on the blog category page. I am now glad I have that I have this portrait mode 1080p screen as it makes issuing PS commands a little easier. Today I started on … Continue reading 100 days of code: Day 2
100 days of code: Day 1
I am tracking notes on PowerShell in PS1 files on my git hub repository. You can see all 100 days of code entries on the blog category page. As at least inferred on my Day 0 post, a lot this PowerShell stuff will be in the context of re-writing the advib utility (more on this … Continue reading 100 days of code: Day 1
100 days of code: Day 0
I am tracking notes on PowerShell in PS1 files on my git hub repository. You can see all 100 days of code entries on the blog category page. This was going to be day 1 but then I thought I should make the day 1 entry more of a day one entry. So this entry … Continue reading 100 days of code: Day 0
That’s Some PS (PowerShell #1)
I seem to pop around interests a lot. That seems to be my personality. How I learn and how I find stuff I'm interested in. I was doing pretty good with JS instruction videos for a month or two there right up until I wasn't. I had sworn this time it would be different. This … Continue reading That’s Some PS (PowerShell #1)
JavaScript via Games (part 1)
Most of my experience at this point is with the Udemy JS course How to Program Games: Tile Classics in JS for HTML5 Canvas. I'll mention that even though it was not part of the official course instructions I actually used GitHub to make my progress available as I went. This was to learn git … Continue reading JavaScript via Games (part 1)
My Git Workflow
Note: This applies specifically to my Windows 1o workflow. It will not hold a lot of relevance to any other OS. See the end for links to resources mentioned. The main reason for sharing how I have been working is because of the seemingly long time to come up with a working set up steps. … Continue reading My Git Workflow
Proto-dev log
I have a long term goal of writing a video game. But as I write this in March of 2019 I would consider my programming knowledge very much "barely existing". I mean by own standards that's what I would consider it. I did go through a Udemy course on JavaScript. It was kind of a … Continue reading Proto-dev log